Source code for taurus.qt.qtgui.util.taurusactionfactory

#!/usr/bin/env python

# ###########################################################################
#
# This file is part of Taurus
#
# http://taurus-scada.org
#
# Copyright 2011 CELLS / ALBA Synchrotron, Bellaterra, Spain
#
# Taurus is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Taurus is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with Taurus.  If not, see <http://www.gnu.org/licenses/>.
#
# ###########################################################################

"""This module is designed to provide a factory class for taurus Qt actions
"""

from taurus.core.util.log import Logger
from taurus.core.util.singleton import Singleton
from taurus.external.qt import Qt

from . import taurusaction


__docformat__ = "restructuredtext"


[docs]class ActionFactory(Singleton, Logger): """A Singleton class designed to provide Action related objects.""" def __init__(self): """Initialization. Nothing to be done here for now.""" pass
[docs] def init(self, *args): """Singleton instance initialization.""" self.call__init__(Logger, "ActionFactory") self.actions = self.__getActions() self.menus = self.__getMenus()
def __getClasses(self, super_class): ret = {} klass_type = type(super_class) for name in dir(taurusaction): klass = getattr(taurusaction, name) if klass == super_class: continue if type(klass) == klass_type and issubclass(klass, super_class): ret[klass.menuID] = klass return ret def __getActions(self): """Calculates the map of existing action classes""" return self.__getClasses(taurusaction.TaurusAction) def __getMenus(self): """Calculates the map of existing menu classes""" return self.__getClasses(taurusaction.TaurusMenu)
[docs] def getActions(self): return self.actions
[docs] def getMenus(self): return self.menus
[docs] def getNewAction(self, widget, id): klass = self.actions.get(id) if klass is None: return None return klass(widget)
[docs] def getNewMenu(self, widget, data): import xml.dom.minidom doc = xml.dom.minidom.parseString(data) m_node = doc.childNodes[0] return self.buildMenu(widget, m_node)
[docs] def buildAction(self, widget, a_node): if not a_node.hasAttribute("class"): return None id = a_node.getAttribute("class") action = self.getNewAction(widget, id) # if node has alternative label, display it instead if a_node.hasAttribute("label"): action.setText(a_node.getAttribute("label")) if a_node.hasAttribute("checkable"): action.setCheckable(bool(a_node.getAttribute("checkable"))) # TODO: assign an icon to the action # if a_node.hasAttribute("icon"): # icon = a_node.getAttribute("icon") # # action.setIcon(icon) return action
[docs] def buildMenu(self, widget, m_node): menu = None if m_node.hasAttribute("class"): klass = self.menus.get(m_node.getAttribute("class")) if klass is None: return None menu = klass(widget) else: menu = taurusaction.TaurusMenu(widget) menu.buildFromXML(m_node) return menu
[docs] def createAction( self, parent, text, shortcut=None, icon=None, tip=None, toggled=None, triggered=None, data=None, context=Qt.Qt.WindowShortcut, ): """Create a QAction""" action = Qt.QAction(text, parent) if triggered is not None: action.triggered.connect(triggered) if toggled is not None: action.toggled.connect(toggled) action.setCheckable(True) if icon is not None: if isinstance(icon, str): icon = Qt.QIcon.fromTheme(icon) action.setIcon(icon) if shortcut is not None: action.setShortcut(shortcut) if tip is not None: action.setToolTip(tip) action.setStatusTip(tip) if data is not None: action.setData(data) # TODO: Hard-code all shortcuts and choose context=Qt.WidgetShortcut # (this will avoid calling shortcuts from another dockwidget # since the context thing doesn't work quite well with these widgets) action.setShortcutContext(context) return action